

I'm with you, I'm totally hoping it's the traditional DLC. Perhaps adding civs from AoE 1 to AoE 2 is what they meant so that would fall under the traditional DLC or like you said, converting AoE 1 to AoE 2 engine which I think it's pointless. Hmm after reading the details again "We’re adding Age of Empires: Definitive Edition content, playable in the Age of Empires II: Definitive Edition client!", it could go either way.
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If i want to play AoE 1, then i'll just download AoE 1, and there's also a mod called "Romae Ad Bellum" that pretty much does that conversion already, so there's no reason not to be a traditional DLC. I'm really hoping that it'll be a traditional DLC, i don't care what people think of timelines, i want the new(old) civs adapted into the current game. I would love to play the AOE campaigns made in DE and I'd rather them be able to make the civs more like the original then have to design them to fit with play against the AoE2 civs.
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Then again, I'm not really into the "traditional" DLC they've released so far and haven't even bothered buying them. 19.99 Age of Empires IV: Digital Deluxe Upgrade Pack Includes the Age of Empires IV soundtrack, Unit Counters Chart, compilation from digital painter Craig Mullins, and in-game content including a Coat of Arms, Player Profile portrait, and Monument. Coming in Spring 2022, we’ll be adding two new ways to enjoy Age of Empires IV. A DLC like that is more of what I wanted from the AoE1DE anyway, and I'd much rather have an official product that have to use mods. Age of Empires IV, like other titles within this globally beloved franchise, offers many ways to engage whether you’re a history buff, fan of building out sprawling empires and taking on the AI, or more competitive in nature. You can pick up the game through the Microsoft. That actually sounds like something worth buying. Age of Empires 4 is now available everywhere The game requires about 50GB of space on your PC, though this will grow with updates and DLC. Instead of the traditional 3-4 new civs and 3 new campaigns, this one will probably be a total conversion of AoE 1 remade into AoE 2, adding new stuff like gates, diagonal walls, garrisoning, squad formations and stuff like that, which means it'll be a different launcher for the game and people won't be able to play with other people using the normal AoE 2 launcher, so no Romans vs Franks for example. Randomly generated for endless replayability, these 8 new maps dive into history with Age of Empires III: Definitive Edition with unique objectives for each map, based on some of the most memorable conflicts on the European continent.Originally posted by Vonklyce:Unfortunately this new DLC might not be exactly what most of us want it to be. Historical Maps are a new variation of Random Maps.

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Free from the pressure of head-to-head play, this new mode allows players to explore and strengthen economic strategies that they can then leverage in the other game modes throughout Age of Empires III: Definitive Editon.

Luckily, you can have both! Fighting at sea with Order Galleys may wet the gunpowder, but your Arbalesters won’t mind. Fire Throwers and greatswords win battles, but the superior logistics of your Commandery win wars. Guard the Mediterranean against incursions with unique fortifications, don shining armor to fend off attacks, and shell opponents from afar with Fixed Guns. The Knights of the Mediterranean brings a wealth of new content to Age of Empires III: Definitive Edition, including the addition of the Italy and Malta Civilizations, the brand new casual friendly Tycoon Game Mode, and the first ever set of Historical Maps, which bring endless replayability with a historical twist.About Age of Empires III: Definitive Edition - Knights of the Mediterranean
